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sonny boo productions
Ken Pacer's Foos Ball Take a brilliant engineer named Bruce, and John McCay, a twisted millionaire with a dark obsession. Together they build Murderland, an amusement park where the rides are meant to thrill the guests to death. Murderland is constructed in the abandoned subway tunnels beneath lower Manhattan. Murderland fulfills John McCay 's perverse need for bloody entertainment, and Bruce's need to build high tech toys. This story begins when Bruce, the engineer who built and runs Murderland develops a conscience, and McCay the millionaire decides to get rid of Bruce by putting him into his own creation.

The millionaire John McCay, loosely based on a CEO of a well known company, is head of First Bank, a fictitious mega-bank in New York. He has financed Murderland with Bank funds that were diverted as a tax write-off. He has an butt kissing assistant named Zach who will do anything for him. Bruce, the engineer also has an assistant. This assistant is a former button man for the mob named Johnny. Johnny got run out of the mafia because he tried to play both sides, so Bruce took him in. Zach and Johnny form an alliance to get rid of Bruce and take charge of the park.

To further complicate things, two innocent people are put in Murderland with Bruce during his run through the park. The two innocent people, Saundra and Matthew, are employees at First Bank that Zach picks nearly out of random to go into the park as part of the snare to get Bruce in Murderland. Their resiliance along with Bruce's abilities are underestimated as they try to live through Murderland's hellish attractions.

Each "ride" or "attraction" has a solution, but even the creator cannot get through all of them without a little luck and some help from Matthew and Saundra. The rides include a log ride that ends by dumping guests into a pool of live crocodiles, a life-sized foos ball game where the guests are the ball, a fully functional subway station with a murderous train and a nasty surprise in the restroom, a innocent looking sea of plastic balls that hides tackle dummy projectiles, and a replica of a Main Street circa 1880 where SCRAPS a giant animatronic dog, the friendly mascot of Murderland greets guests with a firing tommy gun.

This is an action adventure story where the locale is just as much a character as any of the people in it. In the end there is justice and everyone gets what they deserve.
@All material contained herein is copyright 1998, 1999 to Peter John Ross@
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